The "Preset Switch Failed" error message in the SoundID Reference standalone app signals a failure to launch audio playback. This guide covers troubleshooting steps to remove the error.
Status: issue partially resolved
Article updated: Sep 06, 2023
Resolution date/version: TBD
Status update for macOS users: issue resolved
Resolution version: 5.7.3.17 - download center
Release date: Sep 06, 2023 - release notes
In this article:
"Preset switch failed"
This error message was introduced in the SoundID Reference standalone app to signal a failure to launch audio playback for various reasons and conditions. There are several variations of this error on both Windows and Mac:
- Error code 3
- Error code 4
- Error code 10
- 'Unable to load the audio driver'
- 'Unable to communicate with CoreAudio'
Recent user reports suggest that there could be a software failure involved in some cases, which should be addressed by a development effort. We are aware of the issue, and working on a fix.
What can be done to fix this?
While we are investigating and working toward a fix, there is a list of actions and workarounds that could potentially help.
Workaround
Windows:
- Restart the playback engine: SoundID Reference app > Output Panel > "…" > Device settings > Restart playback engine
- Fully quit and relaunch the app: How to fully quit the SoundID Reference app?
- Clear the configuration data: Deleting the config file in SoundID Reference standalone app
- Use the APO driver as a solution: Setting up Windows audio device insert (APO) in the SoundID Reference app [WIN]
- Update the drivers of the interface to the latest version available
- Fully uninstall SoundID Reference, and reinstall the latest version: download here
- Disable the app launch on computer startup: SoundID Reference app > "⋮" > Preferences > Launch on startup. Reboot the computer, and launch the app manually.
- Uninstall other Virtual Devices active on your machine (ASIO4ALL, etc.). There may be a clash between our Virtual Output Device and another. If it then works, it's worth adding them back one by one, to see which one is the culprit.
- Try to manually match the sample rate settings between the Windows WDM driver, your audio interface, and the SoundID Reference app
- Try different sample rates and buffer sizes: Buffer size setting in the SoundID Reference app
macOS:
We recommend installing the latest version of SoundID Reference (5.9.1.3). Known workarounds on older versions:
- Restart the playback engine: SoundID Reference app > Output Panel > "…" > Device settings > Restart playback engine
- Quit and relaunch the SoundID Reference app: How to fully quit the SoundID Reference app?
- Clear the configuration data: Deleting the config file in SoundID Reference standalone app
- Update the drivers of the interface to the latest version available
- Fully uninstall SoundID Reference. Then reinstall the latest version - download here
- Disable the app launch on computer startup: SoundID Reference app > "⋮" > Preferences > Launch on startup. Reboot the computer, and launch the app manually.
- Uninstall other Virtual Devices active on your machine (Blackhole, GroundControl, LoopBack, etc.). There may be a clash between our Virtual Output Device and another. If it then works, it's worth adding them back one by one, to see which one is the culprit.
- Try different sample rates and buffer sizes: Buffer size setting in the SoundID Reference app
- Make sure the target device (audio interface) is not part of any Aggregate Device
- As there was a known issue communicated by Microsoft Teams with their driver, it is worth trying to uninstall it from your system. Remove the following directories/files from your machine using the Terminal app:
/Library/Audio/Plug-Ins/HAL/MSTeamsAudioDevice.driver /Library/Audio/Plug-Ins/HAL/MSTeamsAudioDevice.driver/Contents/MacOS/MSTeamsAudioDevice
Then open the Activity Monitor, force kill the MSTeamsAudioDevice.driver process, and reboot your computer - Try resetting the CoreAudio engine. Launch the Terminal app and execute the following command. IMPORTANT! Before doing this, make sure to switch off speakers/headphones (or turn down the volume completely,) and shut down any DAW or other music production software:
sudo launchctl kickstart -kp system/com.apple.audio.coreaudiod
1 comment
What seemed to work for me was disabling the launch on startup, and then restarting.